Schedule

Practices are held at Haxtun Baseball Field on the days/times below. Check the news page for changes.

DayTimeFocus
Monday12:30 – 2:00 PMHitting + situational
Wednesday12:30 – 2:00 PMDefense + baserunning

What to Bring

This Week's Plan

Wed, June 10 · 12:30–2:00 PM · 90 minutes · 16 players · 2 coaches.
Theme: situational fielding + baserunning. Two learning games at the end to put it to work in game-like reps.

12:30–12:40 (10 min) — All-team warm-up

Why: bodies and minds need a switch from school/home to softball. We compete from the first throw.

Both coaches lead together.

12:40–12:55 (15 min) — Throwing program

Why: where your feet go, the ball goes. Footwork is what makes a strong, accurate throw — not the arm.

Pair off (8 pairs). Both coaches walk the line.

Cue: "Throw THROUGH your partner, not at them."

12:55–1:20 (25 min) — Situational fielding stations

Why: catching the ball is half the play. Knowing where to throw it is the other half. We made zero errors at Grant — let's lock in the where.

Three stations, ~8 min each. Groups rotate; both coaches float to coach the decision, not just the catch.

Station 1 — Infield with a runner on

Cue: "Look the runner back. Then throw to the out you can get."

Station 2 — Outfield: hit the cutoff

Cue: "Eyes up — find your cutoff before you catch it."

Station 3 — Catcher block + throw down

Catcher in full gear. Coach throws pitches in the dirt.

Cue: "Smother it first. Get up, then throw."

≈1:20 — Water break + transition (3 min).

1:23–1:38 (15 min) — Baserunning

Why: outs are gifts. Never give one away — run hard until the play ends.

All 16, both coaches splitting the line.

Cue: "Eyes up. Read the ball, then react."

1:38–1:50 (12 min) — Learning Game 1: "Bases loaded, 1 out"

Why: the hardest read in the game. Every defender has to know the play before the pitch.

What it teaches: pre-pitch awareness, defensive priorities, communication. Before the ball is even hit, every girl in the field should know where she's going with it. This is what wins close games — Sidney scored 5 in the 1st on us because nobody knew where to go with the throws. We fix that here.

Setup:

How they should react:

How we run it:

  1. Before each pitch, coach asks the defense: "Where do you go on a grounder? Where do you go on a fly ball?" Wait for verbal answers from at least 3 girls. Then pitch.
  2. Hit the ball. Play it out — runners must run.
  3. Stop. Ask the fielder who got the ball: "What was your read? Why that throw?" Then ask one other girl what she did.
  4. Reset. Run another rep.
  5. 6–8 reps total. Halfway through, swap the infield — bench girls in, infielders out — so more players get reps at decision-making.

Cue: "Before the pitch — say your job out loud. After the pitch — play your read, not the script."

1:50–2:00 (10 min) — Learning Game 2: "Runner on 2B, read the ball"

Why: the runner has to read the ball off the bat in real time. The defense has to play the actual ball, not the scripted play.

What it teaches: baserunning reads (the second-hardest skill in the game, behind hitting) and how the defense responds to a real swing. This is the most common in-game scenario other than runner on 1B — every game has it.

Setup:

How the runner should read it:

How the defense responds:

How we run it:

  1. 4–6 full cycles. After each play, the coach behind the runner asks: "What did you read? Why did you go (or freeze)?"
  2. Rotate the runner every 2 cycles so more girls get reps at the read.
  3. If the runner makes a bad read, replay the same scenario one more time so she fixes it on the next rep.

Cue: "See the ball, then move. Don't guess off the swing."

2:00 — Huddle (final 2 min on the clock if we're running on time)